Hey everyone. ConceptArt.org is hosting another of it's workshops. This time it's in Dallas, Texas at the end of March.
For those of you not familiar with the workshops, they are geared toward people interested in art, illustration, and entertainment art and is open to professionals, students, and hobbyists alike.
ConceptArt.org is a non profit organization dedicated to helping both new and experienced artists grow and evolve as well as help protect artists from a rapidly changing (and not always friendly) industry environment. All proceeds from the workshop go to supporting ConceptArt.Org's website and events.
You can find out more about the workshop and how to attend here.
Here's a giant instructor list:
Marko Djurdjevic - Illustrator-Concept Artist- Marvel
Jason Chan - Sr. Concept Artist - Massive Black/ConceptArt.Org
El Coro-Art Director - Massive Black Inc.
Justin Sweet- Art Director/Illustrator/Concept Artist - Carbon Canyon Studios
Vance Kovacs - 2d/3d Concept Artist/Art Director/Illustrator - Carbon Canyon Studios
Frank Beddor- Producer/Writer/Creator- Automatic Pictures (Something About Mary, Looking Glass Wars)
Paul Jaquays- Senior Artist- Ensemble Studios (Independent)
Dan Milligan- Storyboard Artist - Independent
Andrew Jones - Massive Black/ConceptArt.Org
J.E. Sawyer - Lead Designer - Obsidian Entertainment
Jason Manley - President Massive Black/ConceptArt.Org
Jeff Brown - Senior Animator- LucasArts
Brett Briley- 3D Character Artist - id software
Alex Velazquez - 3D Character Artist - id software
Wes Burt - Sr. Concept Artist - Massive Black
Noxizmad - Sr. Concept Artist - Massive Black
Chris Hatala - Animation Director - Massive Black
James Kei - Sr. Concept Artist - Massive Black
Carl Dobsky - Founder ConceptArt Atelier / Fine Artist
Kemp Remillard - Sr. 2d/3d Concept Artist - Massive Black
Rich Doble - Sr. Concept Artist - Massive Black
Sam Brown - 2D/3D Concept Artist - Massive Black
Dan Staton- 3D Studio Director - Massive Black Shanghai
Phil Holland - Cinematographer- Rhythm and Hues
Nick Constantine - Sr. Concept Artist - Massive Black
Whit Brachna- Concept Artist- Massive Black
David Levy - Senior Concept Artist - Steambot
Sammy Hall- Concept Artist - Nintendo
Brad Clark - Technical Artist/Animator - Independent
Greg Manchess - Illustrator
Irene Gallo - Art Director - Tor
Jon Foster - Illustrator
Limbert Fabian - Art Director/Gallery Curator - Reel FX
John Mueller - Art Director - THQ
Dave Dorman - Illustrator - Independent
Aleksi Briclot - Art Director - DontNod Entertainment
Lorne Lanning - Creative Director/Executive- Oddworld Inhabitants
Sherry McKenna - CEO - Oddword Inhabitants
Vitaliy Naymushin - 3d Character Artist - id software
Christopher Appelhans- Senior Concept Artist - FrogHatStudios.com
Jason Felix - Artist - Independent
Marshall Vandruff - Artist/Educator - Independent
Michael Mentler- Artist/Educator - Independent
Shawn Barber - Fine Artist/Educator/illustrator - Independent
Kevin Llewellyn - Fine Artist - Independent
William Whitaker - Master Painter- Independent
Mike Bierek - Concept Artist - Massive Black
Mikko Kinnunen - Concept Artist - Bioware
Thursday, February 19, 2009
Playboy (NSFW)
I got the chance to get a piece into Playboy this past December. This is a piece I did at MassiveBlack for Deep Silver's Ride to Hell. This image was featured in Playboy's "Girl's of Gaming" in their December 08 issue. I also have to give props to Shon Mitchell for modeling out that chopper and Chris Hatala for the 3D posing.

Book Covers (and an interior)
Dragon Age: Origins
BioWare, creators of Mass Effect, Star Wars: Knights of the Old Republic, Jade Empire, and Neverwinter Nights is releasing a new game IP soon called Dragon Age.
The first installment, Dragon Age: Origins is slated for a late 2009 release.
Here are some illustrations I did at Massive Black for their marketing campaign, which focuses on the different Origin stories that the player can choose (and play) when starting the game.






The first installment, Dragon Age: Origins is slated for a late 2009 release.
Here are some illustrations I did at Massive Black for their marketing campaign, which focuses on the different Origin stories that the player can choose (and play) when starting the game.







Friday, January 23, 2009
Zombie Playground Prints Now Available
Thursday, January 22, 2009
Massive Black Volume 1
Massive Black has released it's first artbook which is being published by Ballistic Publishing. We have a LOT of art in here, much of which has not been published beforehand. Even if I was not a part of this team, I would still highly recommend this book to anyone interested in video games, concept art, or illustration. You can get a good look inside the book here. You can order the book here.
Wednesday, January 21, 2009
Zombie Playground Prints in the works...
Thursday, August 21, 2008
SHAMELESS PLUG! Art Demo Downloads!
Over the past year or so ConceptArt.org has been releasing a lot of downloadable art demos for very affordable prices.
I've had the opportunity to release 3 different demos so far and will hopefully have more available in the future.
There are also a number of different demos by my colleagues at Massive Black that I highly recommend if you have any interest in concept art or digital illustration.
Help feed starving artists today with your purchase :)
Click here to see the available demo downloads.

I've had the opportunity to release 3 different demos so far and will hopefully have more available in the future.
There are also a number of different demos by my colleagues at Massive Black that I highly recommend if you have any interest in concept art or digital illustration.
Help feed starving artists today with your purchase :)
Click here to see the available demo downloads.


Thursday, June 12, 2008
MicroVisions 3

The Microvisions Auction will be starting on Ebay Monday, June 16th.
For those of you not familiar with Microvisions, it's a charity auction that goes toward the Society of Illustrators Student Scholarship Fund. For the past 3 years illustrator Dan Dos Santos and Tor/Forge/Starscape Art Director Irene Gallo have gathered fine groups of illustrators willing to take time out of their busy schedules to donate work for the auction. All of the donated pieces are 5x7 inches and are originals (no digital/photography).
This was my first year participating and I am really honored (and humbled) to have my work up beside these amazing artists. The artists this year are Daren Bader, E.M. Gist, Joe Jusko, Nic Klein, Todd Lockwood, Glen Orbik, Yuko Shimizu, Shaun Tan, Sam Weber, and myself.
When the auction begins, you can probably just search for "microvisions" in Ebay to find the auction. If you can lend any support, we would really appreciate it.
For those of you not familiar with Microvisions, it's a charity auction that goes toward the Society of Illustrators Student Scholarship Fund. For the past 3 years illustrator Dan Dos Santos and Tor/Forge/Starscape Art Director Irene Gallo have gathered fine groups of illustrators willing to take time out of their busy schedules to donate work for the auction. All of the donated pieces are 5x7 inches and are originals (no digital/photography).
This was my first year participating and I am really honored (and humbled) to have my work up beside these amazing artists. The artists this year are Daren Bader, E.M. Gist, Joe Jusko, Nic Klein, Todd Lockwood, Glen Orbik, Yuko Shimizu, Shaun Tan, Sam Weber, and myself.
When the auction begins, you can probably just search for "microvisions" in Ebay to find the auction. If you can lend any support, we would really appreciate it.
Monday, June 2, 2008
I Am Legend
Some not so recent news. I did some work last summer with DC Comics and Overbrook Entertainment for the movie I Am Legend. I was commissioned to do two short comics that would be featured in a special promo comic along with some other great artists. You can view that comic in on the web now, here.
The two stories I did were also turned into some pretty cool animatics by Sequence. They are now special features on the DVD release of I Am Legend.
You can view the animatics here and here.
The two stories I did were also turned into some pretty cool animatics by Sequence. They are now special features on the DVD release of I Am Legend.
You can view the animatics here and here.
Tuesday, April 29, 2008
Magic: The Gathering - Shadowmoor
The "Shadowmoor" expansion for Magic: The Gathering has been recently revealed and is slated for a May 2 release. Here are my contributions to this set of cards. I'm particularly proud of this first one, the Wilt Leaf Liege. I have more Magic cards on the way and I will post them when they are released to the public.








Monday, April 28, 2008
Some Old Stuff
Hey guys, here's some old stuff that I haven't gotten around to showing yet. More to come later.
This is a cover I did for Imagine FX June 2007. It was a special issue with four different covers. Each cover was based off of a classic masterpiece. My piece was based off of Botticelli's "The Birth of Venus." Looking back on the image almost a year later, I'm pretty happy with a lot of the elements, but there are a few things that are screaming to be fixed :P I'm really not happy with how I painted the woman on the bottom right. Maybe one day I'll go back and fix it... Or not.
This is a cover I did for the book Lucifers Fængsel (Lucifer's Prison), published by Phabel, a Danish publishing company. I don't think a scene like this ever takes place in the book, but it was fun to paint and I'm glad that they liked the idea. It's really cool when publishers and authors just let you run with ideas :)
Tuesday, April 22, 2008
Last Man Standing: Round 2

The 2nd round of the Thunderdome: Last Man Standing contest on ConceptArt.org has been posted. Here is my entry for the second round. This round's theme was "Outbreak." I knew everyone would probably draw zombies, so I thought I'd give it a little bit of a twist. I'm actually pretty happy with how this came out given how little time I had to work on it.
For those of you who have not been following the tournament, here's my first round entry. The theme for this one was "Underneath it all."

Monday, April 21, 2008
Finally! An update!

Well, I decided since I'm too lazy to update my website, I'd start a blog and see if that works.
I'll start things off with a poster design I did for the ConceptArt.org 2008 Seattle Workshop (which was awesome).
I have more stuff that I never got the chance to post that will be popping up in the near future as time permits, so stay tuned.
I have more stuff that I never got the chance to post that will be popping up in the near future as time permits, so stay tuned.
If you're looking for some of my older work from 2006 and earlier, you can click on the "Gallery" button on the side panel to jump to my old gallery site.
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