Thursday, April 15, 2010
MADE: Art and Conceptdesign Symposium in Berlin
The artists of Massive Black and myself will be joining our friend Marko Djurdjevic and a number of other talented artists in Berlin for Marko's MADE symposium.
The event is a 4 day event limited to 200 guests who will be able to learn and talk with many top entertainment artists from around the globe. The event starts June 17th and runs until the 20th and SEATS ARE LIMITED. If you are interested, head over to the MADE site for more info.
Hope to see you there!
New Book Cover artworks
Here are some new illustrations I've done recently for book covers and story illustration.
Geist: Book of the Order
by Philippa Ballantine
Ace Books
Among the Ghosts
by Amber Benson
Simon @ Schuster Children's
Star Wars: Rebellion Era Campaign Guide
by Rodney Thomspon, Sterling Hershey, Owen K.C. Stephens, and JD Wiker
Wizards of the Coast
The Kneebone Boy
by Ellen Potter
Feiwel & Friends
The Girl Who Could Fly
by Victoria Forester
Square Fish
Vilcabamba
by Harry Turtledove
Tor.com
Perchance to Dream: Theatre Illuminata #2
By Lisa Mantchev
Feiwel & Friends
Geist: Book of the Order
by Philippa Ballantine
Ace Books
Among the Ghosts
by Amber Benson
Simon @ Schuster Children's
Star Wars: Rebellion Era Campaign Guide
by Rodney Thomspon, Sterling Hershey, Owen K.C. Stephens, and JD Wiker
Wizards of the Coast
The Kneebone Boy
by Ellen Potter
Feiwel & Friends
The Girl Who Could Fly
by Victoria Forester
Square Fish
Vilcabamba
by Harry Turtledove
Tor.com
Perchance to Dream: Theatre Illuminata #2
By Lisa Mantchev
Feiwel & Friends
Recent Video Game Work
Here is some recent work (2009) that I did over at Massive Black that I am now allowed to show.
Here's a Game Informer cover I worked on with Mike Bierek for Visceral's Dead Space 2. The basic background and unposed, untextured space suit were provided by Visceral.
Here are a couple of BioShock 2 marketing images I worked on with the help of our 3D team who modeled, textured, and posed the characters. Composition, background elements, lighting, special effects, and additional painting were my job on these.
Here are a couple of character concepts for a project by Emotiv. Emotiv is researching the power of the mind, allowing you to control. I got to try it - it's pretty cool :)
Here is the box cover art for Cursed Mountain by Deep Silver.
Here are some character illustrations and concepts for Konami and Climax's Silent Hill: Shattered Memories.
Here's a Game Informer cover I worked on with Mike Bierek for Visceral's Dead Space 2. The basic background and unposed, untextured space suit were provided by Visceral.
Here are a couple of BioShock 2 marketing images I worked on with the help of our 3D team who modeled, textured, and posed the characters. Composition, background elements, lighting, special effects, and additional painting were my job on these.
Here are a couple of character concepts for a project by Emotiv. Emotiv is researching the power of the mind, allowing you to control. I got to try it - it's pretty cool :)
Here is the box cover art for Cursed Mountain by Deep Silver.
Here are some character illustrations and concepts for Konami and Climax's Silent Hill: Shattered Memories.
Magic: The Gathering art update
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